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Devlog
Small Update: Ten Days On
July 28, 2026
by
Jonathan Slark
#Update
It’s been just ten days since I published the postmortem for Mythic Dash , and I’ve already learned more than I expected. The journey doesn’t stop at release—it just changes shape. The Hindsig...
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Postmortem
July 18, 2026
by
Jonathan Slark
This is my third finished and polished game, and it started as a pure learning exercise. Mythic Dash is heavily inspired by an arcade classic, which meant diving into basic AI and pathfinding—buildi...
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