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Clean Kill

Clean Kill

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Devlog

  • #1 — Testing the Loading Bar
    September 24, 2026 by Jonathan Slark
    1
    It’s still early days for Clean Kill, but one of the things I wanted to test early on in the spike test was the web build, because the first demo will be playable in the browser, here on itch.io. On... Continue reading
  • #0 — Introducing Clean Kill
    September 12, 2026 by Jonathan Slark
    2
    #0 — Introducing Clean Kill I was brought up on FPS games. Doom (some players started using mouse?!). Then Quake, where I was determined to learn mouse plus WASD. These days that’s standard. I’d... Continue reading
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